On the first Saturday of every month, the Tactical department gets together and does a role-playing game. In July, we started with a new system (for us) called Savage Worlds.
Here are the notes from the first session…
“On a backwater, nothing of a planet named Kayleain lies a ship graveyard, a fuel post, and people who got stuck. Our players were all travelling on various ships when they broke down. Since there are no real spacedocks on Kayleain (which is actually a moon of the gas giant Darian V), the only way off the planet is to try to scavenge parts for repairs. Our travellers met each other on the planet, and decided to work together to get the repair work done.
Out in the debris field they found several likely candidates, all about the size of a scout vessel, including one very interesting ship that seemed more grown than manufactured.
Our intrepid travellers hired local kids to help scavenge, purchased a house that had used their ship’s airlocks as doors, and ended up putting the ship back together using most of its original parts (since they weren’t exactly compatible with other vessels).
Now, our travellers have said goodbye to their original ship (which used other parts they scavenged), hired a second Engineer named Torran, and have set off across the galaxy to find work. As soon as our adventurers took off, they found two young stowaways they don’t know what to do with.
This is going to be an interesting journey.”